Login | Register  
Latest 20 PostsMinimize
09 Mar 2010 06:23 AM
09 Mar 2010 01:29 AM
08 Mar 2010 09:25 AM
08 Mar 2010 09:16 AM
08 Mar 2010 08:46 AM
08 Mar 2010 08:38 AM
07 Mar 2010 10:57 PM
07 Mar 2010 10:51 PM
07 Mar 2010 06:37 PM
07 Mar 2010 06:05 PM
07 Mar 2010 06:01 PM
07 Mar 2010 05:38 PM
07 Mar 2010 10:57 AM
07 Mar 2010 10:40 AM
07 Mar 2010 10:12 AM
07 Mar 2010 09:56 AM
07 Mar 2010 09:39 AM
07 Mar 2010 06:28 AM
07 Mar 2010 01:17 AM
06 Mar 2010 11:37 PM
ForumsMinimize
Muted should be an effect
Last Post 24 Dec 2009 04:06 AM byjlechem. 2 Replies.
Printer Friendly
Sort:
PrevPrev NextNext
You are not authorized to post a reply.
AuthorMessages
FastalanasaUser is Offline
Grumpy Half-Elf
Advanced Member
Advanced Member
Send Private Message
Posts:555
Avatar

--
23 Dec 2009 06:35 PM  

Justin,

I'm reviewing code, and noticed that you added an item to the SensoryType enum. Speak is not really a Sense, but an effect of a few body organs. This would probably need to be done through the paperdoll that pglaspey was talking about. Let me look around, and see if there is anything right now to hook this into. If not, I'll create a rudementary paperdoll, until we can properly flesh it out.

JustinUser is Offline
New Member
New Member
Send Private Message
Posts:15
Avatar

--
24 Dec 2009 02:39 AM  
Feel free to change it, I was playing around with the code, and after some thought agree speech isn't really a sense.
JustinUser is Offline
New Member
New Member
Send Private Message
Posts:15
Avatar

--
24 Dec 2009 04:06 AM  
Hah I guess I can change it myself, sorry that was a douche reply. I made it in a hurry.
You are not authorized to post a reply.

Active Forums 4.1
Copyright 2007-2009 by WheelMUD  | Terms Of Use | Privacy Statement
Google Analytics Alternative