Justin,
I'm reviewing code, and noticed that you added an item to the SensoryType enum. Speak is not really a Sense, but an effect of a few body organs. This would probably need to be done through the paperdoll that pglaspey was talking about. Let me look around, and see if there is anything right now to hook this into. If not, I'll create a rudementary paperdoll, until we can properly flesh it out. 