ItemBehaviorType property was returning incorrect type.
Attached patch. (it is not taking the attachment)
So here is manual info... (change red to yellow)
WheelMUD.Universe.ItemBehaviors.WeaponItemBehavior.cs
change line 60
///
/// Gets the ItemBehaviorType
///
public override int ItemBehaviorType
{
get
{
return (int)ItemBehaviorTypes.StackableItemBehavior;
return (int)ItemBehaviorTypes.WeaponItemBehavior;
}
}